Amoda Map
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Metro Beach

Let it be said, those who first settled in Amoda got at least one thing exactly right. They knew that this place - with its temperate clime (shielded by Ice Cove), its long stretches of easy beach access, and vast fields of fertile soil - would support a large city, and named it according to what they felt it would become. Their estimates were low by orders of magnitude, and today Metro Beach encroaches on the farmland, but the sentiment remains true. Amoda's sole airport lies to the north, along the path to Sky City, making this the starting point for most visiting tourists. While it has ocean access, it is much shallower than Sandbar Harbor's, limiting what ships may approach; even so, the lack of other obstacles is increasingly drawing commercial naval traffic, to the displeasure of many used to using the beach for fishing or pleasure.

Petro Swamp

Even in the pre-industrial age, oil was a useful commodity, and natural seeps in Petro Swamp were harvested. Once oil's use as fuel was discovered, Petro Swamp was more intensely harvested - mirroring a trend seen in many parts of the world: at first in spite of the local pokemon, then eventually harmonizing with the local pokemon for greater production. While there are still stores deep underground, much of today's harvest is synthesized through a complex and poorly understood chain of interactions in the local ecology, starting with hydrothermal vents into underground lakes that are cooled by but do not connect with the ocean, a textbook example of chemotrophic ecology. Some of the refineries are dedicated to keeping the local pokemon centers and hospitals supplied and equipped to handle travelers who stray from the main routes; on the worst days, it is said that antidotes flow like water.

Brooktale Village

The youngest of Amoda's urban areas, this was designed with every modern convenience that could be hidden away, delivered unobtrusively. The security cameras are hard to spot (and not as omnipresent as fearmongers would have people think), the city's elevated rail network extends to every block with small and personal cars on call, and generally life here is easy. Two inconclusive studies suggest that more human-equivalent-intelligence pokemon hail from this area than any of Amoda's others, and that this trend started a few years after Brooktale Village was founded. (A local joke is, if some out of towner asks about the brook the village was named for, to give a different tale each time.)

Sandbar Harbor

Amoda's best natural sea access point in terms of depth of harbor and proximity to international sea lanes, Sandbar Harbor faces a bay so riddled with shifting sandbars, coral, and kelp that, historically, only psychic navigators could steer through. In modern times, really good mapping software coupled with sonar do the job…for shipping corporations rich enough to afford such equipment. With natural employment, Amoda's psychically sensitive types gravitated to this area, discovered one another, and refined their techniques. These days Team Jaeger patrols the streets heavily, looking for any missed clues that could let them train all their agents in psychic warfare. With the lack of available navigators, many ships have been diverting to Metro Beach, which is less prepared to handle them - or just diverting away from Amoda entirely, out of concerns or fears stemming from Team Jaeger's rule.

Shady Narrows

It is theorized that this was once a single island that grew too tall and broke up. Now, it is a cluster of rocky pillars thrusting up from the depths, close enough to build a town between…so someone did. Buildings are either anchored to or dug into one of the rocks, with connecting wooden plankways the normal way to get around. Between the pillars and being in the shadow of Onix Peaks for a good part of the afternoon, Shady Narrows gets less sunlight per day than most places. It is a famously independent community, fishing to get by; anyone is welcome to build a home and join so long as they meet a very few rules, which mostly amount to not harming anyone.

Bay Island

Where Shady Narrows fell apart, Bay Island is closer to swiss cheese: riddled with underwater caves and currents that, even today, have not been fully mapped. The water is nutrient rich, such that aquaculture makes Bay Island one of Amoda's top food producing regions. While human ships may have to contend with Sandbar Harbor, migrating pokemon prefer to make Bay Island their port of call. Second to aquaculture in employment numbers is aquatic research, whether cataloging these migrants, searching for ancient wrecks (often by trawling Sandbar Harbor via remote controlled subs), or testing methods of improving farm yields. Kelp is without question a local staple; rice plantations were started to enable production of sushi, and several remain dedicated to that purpose to this day.

Fort Blaston

Occupying the southern end of the mountain pass between Amoda and Dojji, what is now Fort Blaston was originally a hot springs resort thanks to multiple geothermal hot spots, but was fortified and built up during the Mewtwo War, as the decades-past conflict is now termed. Once the war was ended by the reduction of Dojji to cinders and wastelands, Fort Blaston became a shrine to fallen heroes and a monitoring station (and, once again, a hot springs resort). Somehow it missed Team Jaeger's approach, and was the first target of their invasion. They hit Fort Blaston with extreme prejudice, reducing much of it to craters and wreckage similar to what it once inflicted on Dojji (but sparing the hot springs, likely because they were defended even more heavily than the armories). What is left now serves as Team Jaeger's mustering grounds, organizing expeditions to Dojji that often return with more people than they left. Perhaps the pokemon have not noticed much difference: they train to fight alongside humans much as they always have, though now with more force and less mercy.

Rustle Fields

Tall grass, bushes, and trees are everywhere; only narrow roads and a small clearing surrounded by a cluster of buildings marks what one would ordinarily call an inhabited area. It is well known that a member of the ancient ninja clans set up a settlement here as an answer to Fort Blaston, to teach his students the ways of stealth in case Fort Blaston's forces ever turned upon Amoda. For decades this was accepted as merely an excuse for a middle ground between Fort Blaston and Dojoholm…but when Team Jaeger invaded and Fort Blaston's firepower was indeed turned against Amoda, it was stopped at Rustle Fields, the trees turning out to be bulletproof and the grass impossible to burn. Officially, the ninja have been driven away and Rustle Fields' population is as small as its number of buildings indicates. Rumor insists that this is the headquarters of resistance against Team Jaeger, living in hidden caves, disguised treehouses, and other camouflage.

Dojoholm

Scrublands and rocky wastes make for the closest thing to a desert Amoda has. This bleak, harsh land appealed to an order of fighting monks who wished to retreat from the world. Eventually, one monastery became two, then annual tournaments cemented this area as a home of martial arts. The town proper is laid out to give seclusion to those monasteries that still desire it, though many dojos lie within the town's borders. Even the local Nurse Joy teaches a regular class, though hers is an internal style focused on breath control, meditation, and health.

Wirehold

Founded by an eccentric electric-type trainer, who experimented with machines his pokemon could drive. Many of his creations are housed in the local museum. The windmill-style power plant from that time has been upgraded and replaced over the years; ever since Amoda was electrified, Wirehold has provided most of the region's power, especially since Foundry Town expanded to require more power input. Indeed, the route to Foundry Town is a road of nonconductive panels over a large subterranean power feed, which wild electric-type pokemon keep trying to break into and snack on.

Foundry Town

If it's metalworking, it's here. A side-effect of the centuries of growth and maintenance of Ice Cove's wall is bountiful mines, which the foundries exploit to full effect, smelting and shaping into a wide variety of products. Unlike many of the world's industrial zones, there is notably little impact on the environment, with runoff being treated into benign waste products or recycled into useful chemicals. Further, an ordinance on all Foundry Town construction mandates sound-proof walls; while these are not perfect, it is entirely possible to take a leisurely stroll between factories running at full tilt and not be bothered.

Ice Cove

Built by pokemon, improved by human design, but still maintained largely by and for the pokemon. A 3500 meter tall artificial wall makes a windbreak and weather trap, intercepting much of the winter storm systems. Deposited ice and snow is filtered to much of the rest of the region, but this place stays a haven for ice-type pokemon and snow-bunny-type humans all year long. Skiing is a popular pasttime, but there are multiple metrological research stations, as few regions have anything like this.

Sky City

A minority of Sky City is actually on the ground, the rest consisting of one large floating metal contraption. Originally much smaller and suspended by lighter-than-air balloons, it was built up over time into the region's science capital. Even Team rulership has merely focused the city's research, and even then only somewhat. A mishmash of technologies keeps the city afloat and enables transit from section to section. Vertical architecture is embraced here like nowhere else, spreading inhabited space and city services over one hundred meters vertically.

Elysium Valley

If a cemetery could be said to be a city, this would be it. The tradition of ending one's life's wanderings here was started when Sandbar Harbor needed some place to bury those who failed to navigate the harbor and could not be rescued, along with needing a site for those who braved Petro Swamp and fell to it. There is not much to the city itself - just basic services, perhaps more shrines than usual, and a large number of mortuaries. Local researchers have been trying to come up with some definitive means of telling whether and how the deceased can become ghost pokemon, though it should be noted this research runs far more on hope than traditional science.

Onix Peaks

Sky City may fly high, Ice Cove's wall may be tall, but Onix Peaks beats them with a maximum elevation of just over five kilometers…though few ascend to more than a tenth of that altitude except on special journeys, and even then with protective gear. The town itself lies primarily along tunnels through the mountain, a twisting maze that can confuse tourists (the local gym takes this up a notch by moving its tunnels around during challenges). Onix Peaks was a productive gem mine; many of the veins have played out in recent years, but gem fabrication has started to become popular, likely because the dealership relations and other supply lines had already been set up. Even under Team Jaeger's rule, the annual gem showcase (and associated pokemon contest) has continued uninterrupted.

Scale Mount

"A dragon did it," is the local saying. History states that an architect and his team of dragon-type pokemon carved the palatial grounds and surrounding village as a gift for the king, but when the king saw it, he laughed and said a better gift for Amoda would be if that architect took the lands for his own and taught his skills to others. The Masonic Carpenters' University remains open to this day as Amoda's most famous secondary education institution, though it does not just teach masonry and not just with dragon-type pokemon. The community ethic is of building what one needs to live well; this resulted in construction of Amoda's space launch complex, though it has been disused since the invasion.

Dugburg

Mineral-rich soils here have been mined for generations, in a series of strip mines and quarries that grew so large people began living in them. Construction is limited to soils that have been deemed mined out, resulting in patches of land at different levels connected by ramps outside and gently sloping tunnels inside the dirt walls. The varied terrain has made skating and bicycle racing popular, though Team Jaeger has been more strictly enforcing rules against racing over land that is still being mined.

Skitter Jungle

As the name suggests, Skitter Jungle is a large, lush jungle. What buildings there are, are built into the trees; the ground is given over entirely to travelers and pokemon. There are even elevated reinforced roads for what few trucks come by, mainly to export the food and other jungle products that sustain this town's economy. Bugs and bug-type pokemon are incredibly common here; early expeditions found only rare peace from the constant skittering sounds day or night, though the elevated buildings dampen these.

Amoda Pokemon League

At the center of Amoda lies an ancient crater, either from a volcano or a meteor impact, and there is disagreement as to which. (That it might be both - a meteor landed on a large volcano mid-eruption - seems too fantastic to believe, except that that is where the evidence keeps pointing.) Built into the crater is the local Pokemon League, central hub of administration for the Amoda region. Even now that it is Team Jaeger's headquarters, its function has not changed even if its manner has. No one who is not a Team member is allowed to approach; petitions, taxes, and other official documents are filed through the 18 cities. Long range photography shows the Elite 4's offices sit empty, gathering dust; the Champion's office did not face a window, and is rumored to now be the office of Team Jaeger's leader…when he is present.

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