Anna

Name:Anna Tommize
Age:16
Height:5'5
Weight:Secret(WC4)

Level: 11
Trainer EXP: 0/10
Pokemon EXP: 0/X
Badges: 5

Physical Evasion: +2
Special Evasion: +2
Speed Evasion: +1

Health / Status
Hit Points: 89/89
Injuries: 0
AP: 6/6

Statline
HP: 19
Attack: 5
Defense: 13
Sp. Atk: 10
Sp. Def: 12
Speed: 6

BODY
Acrobatics Pathetic (1) Intimidate Untrained (2)
Athletics Untrained (2) Stealth Untrained (2)
Combat Untrained (2) Survival Pathetic (1)
MIND
General Untrained (2) Pokemon Untrained (2)
Medicine Untrained (2) Technology Untrained (2)
Occult Expert (5)
Perception Novice (3) Guile Untrained (2)
SPIRIT
Charm Expert(5) Focus Novice (3)
Command Untrained (2) Intuition Pathetic (1)
Capabilities
Overland 5 Swimming 2.5
High Jump 0 Long Jump 1
Power 4 Throwing 6
Other -
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Background Title: I believe everything I read on the internet.
Adept Skill:Charm Novice Skill:Occult Education
Pathetic Skills:Intuition, Survival, Acrobatics
Active Pokemon

Inventory

Equipment Effect
Head - -
Main Hand - -
Off-Hand - -
Body - -
Feet - -
Accessory - -
Money 20000pokeyen.png

Key Items:
Consumable Items:
Pokeballs:


Classses, Moves, Edges, Etc.

Cheerleader (Class)
Prerequisites: Inspired Training, Novice Charm
[X AP] - [Free Action]
Trigger:You use Orders
Effect: Choose Cheered, Excited, or Motivated. All allies affected by the triggering effect gain the chosen condition. This Feature costs 0 AP if the triggering effect affects only one ally, and costs 1 AP if it affects two or more.

Mechanic: Cheerleader’s Features can deliver several beneficial conditions on their allies – Cheered, Excited, or Motivated. Targets can have more than once “instance” of the same condition, but for Cheered and Excited only one instance may be activated per trigger (that is to say, you can’t add +10 Damage Reduction against one attack using Excited, and you can’t use Cheered to roll four times for the same Save Check!)

Cheered – Pokémon or Trainers may give up the Cheered condition when making a Save Check to roll twice, and take the best result.
Excited – Pokémon or Trainers may give up the Excited condition when hit by a Damaging Attack to gain +5 Damage Reduction against that attack.
Motivated – Pokémon or Trainers may give up the Motivated condition as a Free Action to increase a Combat Stage that is below its Default Value

Cheer Brigade
Prerequisites: Cheerleader
[At-Will] – [Extended Action]
Target: Your Pokémon with at least 2 Tutor Points remaining
Effect: Your Pokémon loses 2 Tutor Points and gains the Friend Guard Ability.

Inspirational Support
Prerequisites: Cheer Brigade, Adept Charm
[Static]
Effect: You may trigger Cheerleader as a Free Action when your Pokémon with Friend Guard activate an Ability or Status Move that affects only allies.
Target: Up to two Allied Trainers Effect: Each target gains 1 Temporary Action Point. These Action Points disappear after one full Round

Moment of Action
Prerequisites: Cheerleader
[At-Will] – [Standard Action]
Target: Up to two Allied Trainers
Effect: Each target gains 1 Temporary Action Point. These Action Points disappear after one full Round

Go, Fight, Win!
[Orders]
Prerequisites: Moment of Action, Expert Charm
[At-Will] – [Standard Action + Swift Action]
Effect: Choose and perform one of the cheers below. You may perform each Cheer only once per Scene.
» Show Your Best!: Choose Defense or Special Defense. All allies on the field gain +1 Combat Stage in the Chosen Stat and become Motivated.
» Don’t Stop Now!: All allies on the field gain Temporary Hit Points equal to your Charm Rank and become Excited.
» I Believe In You!: All allies on the field gain a +2 bonus to Evasion for one full Round, and become Cheered.

Progression

Starting Stats: 14 Hp / 5 Atk / 10 Def / 5 SpAtk / 5 SpDef / 6 Spe
Starting Features: Cheerleader, Sage, Cheer Brigade, Inspirational Support
Starting Edges: Tag Scribe, Elemental Connection: Electric, Charmer, Flustering Charisma

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