Jack

Name: Jack Layfield
Age: 16
Height:
Weight: (WC?)

Level: 7
Trainer EXP: 0/10
Badges: 3

Physical Evasion: +1
Special Evasion: +1
Speed Evasion: +2

Health / Status
Hit Points: 58/58
Injuries: 0
AP: 5/5

Statline
HP: 14
Attack: 12
Defense: 8
Sp. Atk: 5
Sp. Def: 6
Speed: 11

BODY
Acrobatics Novice (3) Intimidate Pathetic (1)
Athletics Expert (5) Stealth Untrained (2)
Combat Novice (3) Survival Pathetic (1)
MIND
General Untrained (2) Pokemon Untrained (2)
Medicine Untrained (2) Technology Untrained (2)
Occult Pathetic (1)
Perception Untrained (2) Guile Untrained (2)
SPIRIT
Charm Untrained (2) Focus Adept (4)
Command Adept (4) Intuition Untrained (2)
Capabilities
Overland 6 Swimming 3
High Jump 0 Long Jump 1
Power 5 Throwing 8
Other -
EgIXnFE.jpg
Background Title: Goofy Rollerskater
Adept Skill: Athletics Novice Skill: Acrobatics
Pathetic Skills: Intimidate, Occult Education, Survival
Active Pokemon

Inventory

Equipment Effect
Head - -
Main Hand - -
Off-Hand - -
Body - -
Feet Roller Skates (running shoes) Running Shoes grant a +2 bonus to Athletics Checks, to a maximum total modifier of +3, and increase your Overland Speed by +1.
Accessory - -
Money 500pokeyen.png

Key Items
Groomer's kit
Consumable Items
4 Potions
Pokeballs
4 Pokeballs


Classses, Moves, Edges, Etc.

[Athlete] (Class) (+HP)
Prerequisites: [Novice Athletics, One of Athletic Initiative, Mounted Prowess, Power Boost, Stamina, or Swimmer]
[At Will] - [Extended Action]
Trigger/Target: Self
Effect: After an hour of exercise, an Athlete may choose two different Stats besides HP; both of those stats become Trained Stats. The default State of Trained Stats is +1 Combat Stages instead of 0. An Athlete may have two Trained Stats at a time.

[Athletic Moves Rank 1] (+HP)
Prerequisites: Athlete
Effect: You learn two Athlete Moves marked with the
Rank of this Feature you are taking or lower. (Slam, Strength)

Progression

Starting Stats: 13 Hp / 7 Atk / 7 Def / 5 SpAtk / 6 SpDef / 8 Spe
Starting Features: Athlete, Ace Trainer, Stat Ace (Speed), Stat Link (Speed), Agility Training
Starting Edges: Athletic initiative, Basic Skills (Command), Basic Skills (Focus), Basic Skills (Combat)

Backstory

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