Esmé's Pokémon

Active Pokemon

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Overland 8
Swim 4
Burrow 2
High Jump 1
Long Jump 2
Power 9
Other Capabilities
Groundshaper, Pack Mon
Naturewalk (Grassland), Underdog
Mountable 1
Miscellaneous

Nidoking Type: Poison/Ground Evasion: 2/2/5 Tutor Points: 2/9
Level 43, 2610/2740 EXP Held Item: Accuracy Booster HP: 119/119 Injuries: 0 Size: Medium (WC4)
Training Regimen: [Focused] [Experience]
Ability Usage Special Effect
Poison Point Scene - Free Action Trigger: User is hit by Melee. Effect: Foe is Poisoned.
Venom Static +5 Damage on Poison-type moves. If under 1/3rd Max HP [39], +10.
Hustle Static -2 Penalty to Accuracy on Physical Attacks, but +10 Damage.
Sheer Force Static Moves with secondary effects no longer trigger, DB+2. Does not affect critical hits.
Adamant Nature (+Atk, -SpAtk)
Stat Base Added Value
Hit Points 8 +14 22
Attack 16 +18 34
Defense 8 +2 10
Special Attack 7 +0 7
Special Defense 8 +2 10
Speed 11 +17 28
Status Conditions None
Skills
Athletics Acrobatics Combat Stealth Perception Focus
5d6+3[+5] 2d6[+2] 4d6+2[+4] 1d6[+2] 3d6[+2] 4d6[+2]
Poke Edges
Edge Cost Effect
Advanced Mobility 1 +2 Overland Speed
Improvements: Vitamins [+2 Atk], Rebalancing [+2 Atk, +2 Spe]
Inheritance:
Moves
Name Frequency AC Type Range Damage Keywords Contest Special Effect
Hone Claws At-Will None Dark Self None Status None Cool Get Ready! User's Accuracy is raised by +1, and the user gains +1 Attack Combat Stage.
Chip Away EOT 2 Normal Melee, 1 Target DB7: 2d6+10[+52] Physical None Tough Reliable Ignore any Armor, Damage Reduction, or changes in the target's Defense or Special Defense when calculating damage.
Rock Slide Scene x2 4 Rock 6, Ranged Blast 3 DB10: 3d8+10[+54] Physical None Tough Steady Performance (Flinches all Legal Targets on 17+).
Sucker Punch At-Will 2 Dark Melee, 1 Target DB8: 2d8+10[+54] Physical Interrupt, Trigger Smart Saving Grace If adjacent foe targets user with a Damaging Attack, Sucker Punch may be used as an Interrupt Move against the triggering foe.
Ice Punch At-Will 2 Ice Melee, 1 Target DB10: 3d8+10[+54] Physical None Beauty Exhausting Act (Freezes the target on 19+.)
Poison Jab EOT 2 Poison Melee, 1 Target DB12: 3d12+10[+59] Physical None Smart Excitement (Poisons target on 15+.)
Miasma Smokescreen At-Will None Normal 5, Ranged Blast 3 None Status Miasma None None Creates a blast of smoke that covers the area until the end of the encounter, or Defog or Whirlwind are used. All non-poison targets attacking from or into the Smoke take a -3 penalty to accuracy.
Miasma Gas At-Will 6 Poison 5, Ranged Blast 3 None Status Miasma None None Poisons all Legal Targets.

Reserves

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Overland 7
Swim 3
Sky 7
High Jump 2
Long Jump 3
Power 7
Other Capabilities
Naturewalk (Grassland, Urban)
Miscellaneous

Female Scizor Type: Poison/Steel Evasion: 3/3/3 Tutor Points: 3/7
Level 32, 1381/1455 EXP Held Item: Ground Plate HP: 84/84 Injuries: 0 Size: Medium (WC4)
Training Regimen: [Focused] [Experience]
Ability Usage Special Effect
Technician Static Moves with a DB of 6 or Lower gain +2. Always applies to Double/Five-Strike.
Poison Strategist Static +5 DR for one full round after using a Poison move. If under 1/3rd Max HP [28], +10.
Venom Static +5 Damage on Poison-type moves. If under 1/3rd Max HP [28], +10.
Proud Nature (+HP, -SpAtk)
Stat Base Added Value
Hit Points 8 +6 14
Attack 13 +13 26
Defense 9 +9 18
Special Attack 4 +0 4
Special Defense 9 +6 15
Speed 7 +8 15
Status Conditions None
Skills
Athletics Acrobatics Combat Stealth Perception Focus
5d6[+2] 4d6[+2] 4d6+2[+4] 3d6-2[+0] 3d6[+2] 3d6+2[+4]
Poke Edges
Edge Cost Effect
Improvements:
Inheritance:
Moves
Name Frequency AC Type Range Damage Keywords Contest Special Effect
Metal Claw At-Will 3 Steel Melee, 1 Target DB 9: 2d10+10[+36] Physical Spirit Surge Cool Incentives Raises user's Attack 1 Combat Stage on 18+.
Slash EOT 2 Normal Melee, Pass DB 7: 2d6+10[+36] Physical None Cool Steady Performance Slash is a Critical Hit on 18+.
Poison Jab EOT 2 Poison Melee, 1 Target DB 10 3d8+10[+41] Physical None Smart Incentives Poisons target on 15+.
Pursuit At-Will 2 Dark Melee, 1 Target DB 6: 2d6+8[+34] Physical None Smart Good Show! If the floe is fleeing or being switched out, may be used as an Interrupt, granting a +5 bonus to all Movement, and instead DB 8: 2d8+10[36]
Aerial Ace EOT None Flying Melee, 1 Target DB 8: 2d8+10[+36] Physical None Cool Exhausting Act Cannot Miss.
Roost Dailyx2 None Flying Self None Status None Cool Safe Option User regains HP equal to half its full HP [39]. If currently has Flying Type, lose it until start of their next turn.
Miasma Smokescreen At-Will None Normal 5, Ranged Blast 3 None Status Miasma None None Creates a blast of smoke that covers the area until the end of the encounter, or Defog or Whirlwind are used. All non-poison targets attacking from or into the Smoke take a -3 penalty to accuracy.
Miasma Gas At-Will 6 Poison 5, Ranged Blast 3 None Status Miasma None None Poisons all Legal Targets.
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