Esmé's Pokémon

Active Pokemon

GERVAISBABY2.png
Overland 8
Swim 4
Burrow 2
High Jump 1
Long Jump 2
Power 9
Other Capabilities
Groundshaper, Pack Mon
Naturewalk (Grassland), Underdog
Mountable 1
Miscellaneous

Nidoking Type: Poison/Ground Evasion: 2/2/5 Tutor Points: 1/7
Level 38, 1995/2110 EXP Held Item: Accuracy Booster HP: 115/115 Injuries: 0 Size: Medium (WC4)
Training Regimen: [Focused] [Experience]
Ability Usage Special Effect
Poison Point Scene - Free Action Trigger: User is hit by Melee. Effect: Foe is Poisoned.
Venom Static +5 Damage on Poison-type moves. If under 1/3rd Max HP [38], +10.
Hustle Static -2 Penalty to Accuracy on Physical Attacks, but +10 Damage.
Adamant Nature (+Atk, -SpAtk)
Stat Base Added Value
Hit Points 8 +12 20
Attack 16 +16 32
Defense 8 +2 10
Special Attack 7 +0 7
Special Defense 8 +2 10
Speed 11 +16 27
Status Conditions None
Skills
Athletics Acrobatics Combat Stealth Perception Focus
5d6+3[+5] 2d6[+2] 4d6+2[+4] 1d6[+2] 3d6[+2] 4d6[+2]
Poke Edges
Edge Cost Effect
Advanced Mobility 1 +2 Overland Speed
Improvements: Vitamins [+2 Atk], Rebalancing [+2 Atk, +2 Spe]
Inheritance:
Moves
Name Frequency AC Type Range Damage Keywords Contest Special Effect
Hone Claws At-Will None Dark Self None Status None Cool Get Ready! User's Accuracy is raised by +1, and the user gains +1 Attack Combat Stage.
Chip Away EOT 2 Normal Melee, 1 Target DB7: 2d6+10[+52] Physical None Tough Reliable Ignore any Armor, Damage Reduction, or changes in the target's Defense or Special Defense when calculating damage.
Rock Slide Scene x2 4 Rock 6, Ranged Blast 3 DB8: 2d8+10[+52] Physical None Tough Steady Performance Flinches all Legal Targets on 17+.
Sucker Punch At-Will 2 Dark Melee, 1 Target DB8: 2d8+10[+52] Physical Interrupt, Trigger Smart Saving Grace If adjacent foe targets user with a Damaging Attack, Sucker Punch may be used as an Interrupt Move against the triggering foe.
Ice Punch At-Will 2 Ice Melee, 1 Target DB8: 2d8+10[+52] Physical None Beauty Exhausting Act Freezes the target on 19+.
Poison Sting At-Will 2 Poison 6, 1 Target DB4: 1d8+6[+53] Physical None Smart Excitement Poisons target on 17+.
Miasma Smokescreen At-Will None Normal 5, Ranged Blast 3 None Status Miasma None None Creates a blast of smoke that covers the area until the end of the encounter, or Defog or Whirlwind are used. All non-poison targets attacking from or into the Smoke take a -3 penalty to accuracy.
Miasma Gas At-Will 6 Poison 5, Ranged Blast 3 None Status Miasma None None Poisons all Legal Targets.

Reserves

SolosisGo.PNG
Overland 2
Swim 1
Levitate 6
High Jump 1
Long Jump 1
Power 1
Other Capabilities
Telekinetic, Inflatable, Underdog
Miscellaneous

Male Solosis Type:Poison/Psychic Evasion: 1/1/0 Tutor Points: 3/5
Level 21 460/530 Held Item: None HP: 67/67 Injuries: 0 Size: Small (WC 1)
Training Regimen: [Focused]
Ability Usage Special Effect
Overcoat Static Immune to Moves with Powder Keyword, and Weather damage effects. Defensive
Levitate Static Immune to damage and effects of Ground Moves.
Poison Strategist Static +5 DR for one full round after using a Poison move. If under 1/3rd Max HP [], +10.
Relaxed Nature (+Def, - Spe)
Stat Base Added Value
Hit Points 7 +5 12
Attack 3 +0 3
Defense 7 +8 15
Special Attack 15 +10 25
Special Defense 7 +8 15
Speed 1 +0 1
Status Conditions None
Skills
Athletics Acrobatics Combat Stealth Perception Focus
1d6+2 1d6 1d6 2d6+2 3d6 3d6
Poke Edges
Edge Cost Effect
TK Master 1 +2 to Focus Rank for Telekinetic Capability
Improvements: Playing God Vitamins [+1 Def, +2SpAtk, +2 SpDef]; This One's Special [+2 HP/SpAtk, Unique Move: Stored Power]
Inheritance: Pain Split, Confuse Ray, Telekinesis
Moves
Name Frequency AC Type Range Damage Keywords Contest Special Effect
Stored Power EOT 2 Psychic 10, 1 Target DB4: 1d8+6[+31] Special None Tough Incentives For every CS Above 0, add +2 to DB, to a maximum of DB20.
Reflect Scene None Psychic Blessing None Status Blessing Smart Excitement Any user affected by Reflect may activate it when receiving Physical Damage to resist the Damage one step. May be activated 2 times, then disappears.
Light Screen Scene None Psychic Blessing None Status Blessing Beauty Sabotage Any user affected by Reflect may activate it when receiving Special Damage to resist the Damage one step. May be activated 2 times, then disappears.
Smog At-Will 7 Poison DB5: 1d8+8[+33] Line 2 Special None Tough Steady Performance Poisons the target on an Even-Numbered roll.
Hidden Power EOT 2 Fire DB6: 2d6+8[+33] Special Special None Smart Catching Up Can be 1 Target Melee, 1 Target 6m, Line 3, Burst 1, or Cone 2.
Pain Split Dailyx2 None Normal 4, 1 Target Special Status None Smart Unsettling User and Target both lose 1/2 HP. Add the losses together, and dvide by 2. Both Targets gain HP to this new value. Do not apply injuries until the recalculation, it never causes Massive Damage, and cannot be prevented in any way.
Miasma Smokescreen At-Will None Normal 5, Ranged Blast 3 None Status Miasma None None Creates a blast of smoke that covers the area until the end of the encounter, or Defog or Whirlwind are used. All non-poison targets attacking from or into the Smoke take a -3 penalty to accuracy.
Miasma Gas At-Will 6 Poison 5, Ranged Blast 3 None Status Miasma None None Poisons all Legal Targets.
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